We’ve talked about gamification quite a bit, which is different than game-based learning, if you’ll recall. (The definition of gamification is the application of game-like mechanics to non-game entities to encourage a specific behavior. You can read more if you’d like.)
Making your classroom work like a game may not be feasible. Terry Heick talked some about the idea in the past, but was talking specifically about video games, whereas many of the items below are inclined more to “games” in general. So we’ve decided to re-approach from another angle with more specific strategies instead of general suggestions.
10 Strategies To Make Learning Feel More Like A Game
1. Create Student Designers
To immerse students in gamification, start by allowing them to create the narrative of their class. By involving students in the class design, students can express creativity while creating a learning space in which they can excel.
2. Allow Second Chances
And third. And fourth. Like in games, students should be allowed second chances when they fail. Students are then able to try, learn from mistakes, and succeed, eliminating the pressure and stigma of failure.
3. Promote Collaborative Feedback
Feedback is essential in any game or classroom. Group students into learning “teams”, where they can work together on assignments, provide feedback, and receive support from the instructor as needed. Games encourage teamwork. and the teammates often give as much feedback as the coach.